We built a knowledge engine that understands game technology at the structural level. Nine engines. 141,000+ records and growing. One unified dictionary. Search it, compute with it, or carry it offline on sealed hardware.
Four-state intelligence — not just "found" or "not found"
Every term in every document is classified as affirmed, denied, mentioned, or absent. Query with AND, NOT, and polarity — find exactly what you need.
search_four_state()Find the Godot equivalent of a Unity API. Shared vocabulary bridges engine boundaries — 38K terms mapped across all nine engines.
find_similar()Surface the outliers. APIs with unusual parameter counts, undocumented methods, or signatures that don't match their category.
find_anomalies()748 records with working code. Godot GDScript, Lua, Python, JavaScript — syntax highlighted, copy-to-clipboard, ready to use.
example_codeConnect to Claude, ChatGPT, or any MCP-compatible client. Your AI gets instant access to 141K game dev records as structured tools.
10 MCP toolsHover any game engine API call for instant docs. Sidebar search. Right-click to look up selection. Auto-detects your engine stack.
Ctrl+Shift+KThe engine behind search — applied to real game dev problems
Upload game config tables. Four-state query your items, skills, and enemies. Find stat outliers with anomaly detection. Compare balance patches with diff.
Submit mod manifests, get conflict reports in under a second. Token manifests detect which game systems each mod touches. 8,560 Factorio mods already indexed.
Find the 30-40% asset redundancy every studio carries. Co-occurrence analysis builds optimal bundles. Anomaly detection flags unusual scenes.
Index shader variants, find near-duplicates, query the feature space with four-state precision. Flag dead-code variants with unused permutations.
Dictionary-based compression built from your game's own data. 0.69 bytes/token. Delta encoding for network state. The dictionary improves over time.
All five tools on a sealed, tamper-proof device. No cloud. Works offline at game jams, tournaments, classrooms, and studios behind firewalls. Databases grow with every release — yours update automatically.
Same AI. Same prompt. The only variable was knowledge.
Generic implementation.
Placeholder patterns.
Surface-level code.
Engine-specific APIs.
Real patterns from docs.
Production-quality code.